{"links":{},"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00191181","sets":["6164:6165:7308:9549"]},"path":["9549"],"owner":"11","recid":"191181","title":["Toolification of Gamesを活用したプレゼンテーション中の立ち位置移動トレーニングの提案"],"pubdate":{"attribute_name":"公開日","attribute_value":"2018-09-06"},"_buckets":{"deposit":"d0e9fc5d-a174-4b58-a5f0-d9e69baa6796"},"_deposit":{"id":"191181","pid":{"type":"depid","value":"191181","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"Toolification of Gamesを活用したプレゼンテーション中の立ち位置移動トレーニングの提案","author_link":["439499","439500"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Toolification of Gamesを活用したプレゼンテーション中の立ち位置移動トレーニングの提案"}]},"item_type_id":"18","publish_date":"2018-09-06","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"津田塾大学"},{"subitem_text_value":"津田塾大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/191181/files/IPSJ-EC2018046.pdf","label":"IPSJ-EC2018046.pdf"},"date":[{"dateType":"Available","dateValue":"2018-09-06"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2018046.pdf","filesize":[{"value":"917.3 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"4dc60e6c-380e-4e47-9436-27e7e9ccd880","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2018 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"松本, 華歩"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"栗原, 一貴"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本論文は,ゲーミフィケーションの派生概念であるToolification of Games(ToG)に基づき、ビデオゲームを活用したプレゼンテーション発表者の立ち位置移動トレーニングを支援するシステムについて提案,検討する.具体的には,スペースインベーダーをプレイすることで,発表者が事前に決めた立ち位置へと移動する練習ができるシステムをプロトタイピングした.そして、他のゲームでの適用について分析および検討した。","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"194","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2018論文集"}],"bibliographicPageStart":"189","bibliographicIssueDates":{"bibliographicIssueDate":"2018-09-06","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2018"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-19T00:57:05.503571+00:00","updated":"2025-01-20T00:54:54.942505+00:00","id":191181}