{"updated":"2025-01-20T00:54:16.558328+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00191156","sets":["6164:6165:7308:9549"]},"path":["9549"],"owner":"11","recid":"191156","title":["Phantazuma: 視界制御フィルムとペッパーズゴーストを組み合わせた観賞者の位置によって異なる内容を観られる舞台機構の試作"],"pubdate":{"attribute_name":"公開日","attribute_value":"2018-09-06"},"_buckets":{"deposit":"8bb849a2-7520-4bea-84dd-5734b6e6bb79"},"_deposit":{"id":"191156","pid":{"type":"depid","value":"191156","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"Phantazuma: 視界制御フィルムとペッパーズゴーストを組み合わせた観賞者の位置によって異なる内容を観られる舞台機構の試作","author_link":["439423","439421","439422"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Phantazuma: 視界制御フィルムとペッパーズゴーストを組み合わせた観賞者の位置によって異なる内容を観られる舞台機構の試作"},{"subitem_title":"The prototype of stage machinery enabling the audience to watch different contents depending on their position by combining the vision control film and Pepper's ghost effect","subitem_title_language":"en"}]},"item_type_id":"18","publish_date":"2018-09-06","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"早稲田大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/191156/files/IPSJ-EC2018021.pdf","label":"IPSJ-EC2018021.pdf"},"date":[{"dateType":"Available","dateValue":"2018-09-06"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2018021.pdf","filesize":[{"value":"919.0 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"7771839d-84be-4fcf-a185-a3a4a07c62d2","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2018 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"千葉, 一磨"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"中山, 祐之介"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"橋田, 朋子"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究では観客の位置によって同じ舞台を見ながら異なる内容を観賞できる舞台機構の実現を目指して いる.そこで,見る角度によって透明・不透明が変化する視界制御フィルムを従来のペッパーズ・ゴー ストの仕組みと組み合わせる.具体的には,舞台と観客の間に設置した複数のフィルム付ハーフミラー の角度と,演者が立つ奥の主舞台,ミラーに反射像(ゴースト)を映すためにある手前のゴースト舞台 それぞれの照明の明るさを制御する.これにより同じ劇場にいる観客はそれぞれの観賞位置に応じて演 者とゴーストのどちらか,あるいは両方の3つの異なる出現パターンを観ることができる.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"99","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2018論文集"}],"bibliographicPageStart":"95","bibliographicIssueDates":{"bibliographicIssueDate":"2018-09-06","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2018"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-19T00:57:04.130090+00:00","id":191156,"links":{}}