{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00181431","sets":["6504:9168:9179"]},"path":["9179"],"owner":"6748","recid":"181431","title":["アニマシーの始原的アニメーション"],"pubdate":{"attribute_name":"公開日","attribute_value":"2017-03-16"},"_buckets":{"deposit":"f98a8bc0-3846-47e5-8940-ef6680afd96e"},"_deposit":{"id":"181431","pid":{"type":"depid","value":"181431","revision_id":0},"owners":[6748],"status":"published","created_by":6748},"item_title":"アニマシーの始原的アニメーション","author_link":["393031","393029","393030"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"アニマシーの始原的アニメーション"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"インタフェース","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2017-03-16","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"慶大"},{"subitem_text_value":"慶大"},{"subitem_text_value":"慶大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/181431/files/IPSJ-Z79-1X-03.pdf","label":"IPSJ-Z79-1X-03.pdf"},"date":[{"dateType":"Available","dateValue":"2017-05-22"}],"format":"application/pdf","filename":"IPSJ-Z79-1X-03.pdf","filesize":[{"value":"2.0 MB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"c0eb7474-1ff2-40f7-b46a-7b5c09a09d0c","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2017 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"宮原, 裕貴"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"中山, 雅紀"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"藤代, 一成"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"映画,アニメーション,ゲームには現実世界に存在しないキャラクタが登場するが,それらキャラクタの挙動に対しても我々は生き物らしさを感じる.この生き物らしさを“アニマシー”とよぶ.キャラクタ制作において,その挙動にアニマシーを感じさせることはキャラクタに対して親近感をもってもらい,作品の世界をつくり上げ,作品の質を高めるために特に重要である.そのため,どのような動きにアニマシーを感じるかを理解しておく必要がある. そこで本研究では,生き物の始原的動作にアニマシーの本質を見つけ,その挙動を非生物に適用することで,アニマシーを感じさせる動きを表現する.また,非生物の構成を自由に変更することで多様な挙動を生成する.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"40","bibliographic_titles":[{"bibliographic_title":"第79回全国大会講演論文集"}],"bibliographicPageStart":"39","bibliographicIssueDates":{"bibliographicIssueDate":"2017-03-16","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2017"}]},"relation_version_is_last":true,"weko_creator_id":"6748"},"id":181431,"updated":"2025-01-20T04:25:06.735132+00:00","links":{},"created":"2025-01-19T00:49:11.012819+00:00"}