{"id":178423,"updated":"2025-01-20T05:07:51.392462+00:00","links":{},"created":"2025-01-19T00:47:46.323471+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00178423","sets":["1164:3206:9098:9099"]},"path":["9099"],"owner":"11","recid":"178423","title":["マスク画像を用いたパーティクル配置による結露現象の再現"],"pubdate":{"attribute_name":"公開日","attribute_value":"2017-03-06"},"_buckets":{"deposit":"803da36b-fc89-45db-b367-7acc67cb6354"},"_deposit":{"id":"178423","pid":{"type":"depid","value":"178423","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"マスク画像を用いたパーティクル配置による結露現象の再現","author_link":["382047","382049","382048","382050"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"マスク画像を用いたパーティクル配置による結露現象の再現"},{"subitem_title":"Particle-Based Simulation of Dew Condensation Using Mask Images","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ポスターセッション","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2017-03-06","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東海大学"},{"subitem_text_value":"東海大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Tokai University","subitem_text_language":"en"},{"subitem_text_value":"Tokai University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/178423/files/IPSJ-CG17166015.pdf","label":"IPSJ-CG17166015.pdf"},"date":[{"dateType":"Available","dateValue":"2019-03-06"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CG17166015.pdf","filesize":[{"value":"836.9 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"28"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"1d3bc246-8c85-4067-b06c-6160b4295147","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2017 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"君和田, 一樹"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"向井, 智彦"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Kazuki, Kimiwada","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Tomohiko, Mukai","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10100541","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8949","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"結露のような大量の水滴の CG 表現にはパーティクルシミュレーションが適しているが,個々のパーティクルの配置を制御するには作業コストが大きい.本研究では,マスク画像を利用しパーティクルを配置する手法を考案する.その際,パーティクル領域同士の凝着を防ぐためのマスク画像を処理する.提案法を用いるこどで,結露における水滴の形状を模した画像など様々なマスク画像と類似した水滴画像を生成できる.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"Particle simulations are suitable to creation of CG scene with a large amount of water drops like dew condensation. Manual control of individual particles, however, requires a large amount of production costs. In this research, we examine a method to design layouts of particles using a mask image. The binary image is first generated using a texture synthesis method so as to mimic shape of water drops in the condensation, and then modified using several image processing techniques to optimize the layout of particles. Our system generates many types of scene with water drops using arbitrary mask images.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"2","bibliographic_titles":[{"bibliographic_title":"研究報告コンピュータグラフィックスとビジュアル情報学(CG)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2017-03-06","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"15","bibliographicVolumeNumber":"2017-CG-166"}]},"relation_version_is_last":true,"weko_creator_id":"11"}}