{"updated":"2025-01-20T05:45:15.440885+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00176728","sets":["1164:3696"]},"path":["3696"],"owner":"11","recid":"176728","title":["眼球運動とLED残像を利用した情報提示システムの知覚評価"],"pubdate":{"attribute_name":"公開日","attribute_value":"2017-01-13"},"_buckets":{"deposit":"7d5595c1-0826-4384-b8c4-96191112689f"},"_deposit":{"id":"176728","pid":{"type":"depid","value":"176728","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"眼球運動とLED残像を利用した情報提示システムの知覚評価","author_link":["372678","372677","372679","372676"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"眼球運動とLED残像を利用した情報提示システムの知覚評価"},{"subitem_title":"Evaluation experiment of the information-display system by using afterimage according to eyeball movement","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"知覚情報処理と支援技術","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2017-01-13","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"神奈川工科大学電気電子工学専攻"},{"subitem_text_value":"神奈川工科大学電気電子工学専攻"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Kanagawa Institute of Technology, Electrical and Electronic Engineering","subitem_text_language":"en"},{"subitem_text_value":"Kanagawa Institute of Technology, Electrical and Electronic Engineering","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/176728/files/IPSJ-GN17100027.pdf","label":"IPSJ-GN17100027.pdf"},"date":[{"dateType":"Available","dateValue":"2019-01-13"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-GN17100027.pdf","filesize":[{"value":"1.5 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"29"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"683da92e-362f-474f-b939-8ec4934f6047","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2017 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"金澤, 宏介"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"奥村, 万規子"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Kousuke, Kanazawa","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Makiko, Okumura","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA1155524X","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8744","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究では点滅している LED 光点列をサッカードと呼ばれる高速な眼球運動により残像を知覚させ,情報の提示を行う.光点列は表示情報を縦に分割して順次点滅させているため,表示情報を知覚するためには眼球運動と点滅周期の関係が重要である.本論文では,光点列を二つ用意し,それらを横に設置し観測者に光点列を交互に見させることによりサッカードを無意識的に誘発させる.実験は,光点列の数と知覚の関係性,観測者と光点列の距離と知覚の関係性,光点列と被験者の位置関係による知覚の関係性,点滅周期と知覚の関係性の評価を行う.これらの実験より,光点列を二つにするとサッカードが誘発されやすく,光点列二つと観測者の位置関係では,眼球の 「移動角度」 を決める三点の位置関係が情報知覚に最も影響がある.また,点滅周期がサッカードの持続時間より長いと表示文字は横に伸びて知覚されることがわかった.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"We optimized an afterimage type display using a line display with the “saccade” mechanism of high speed eyeball movement. In the afterimage type display, it is important to adjust the flashing frequency of line display with eyeball movement speed. In this paper, we developed novel afterimage display with two line displays located side by side and optimized the distance of them, displayed timing, frequency, brightness and illumination environment to control “saccade” eyeball movement speed. We found our display controlled “saccade” easily and the best viewing angle between two line-display was about thirty degrees.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"7","bibliographic_titles":[{"bibliographic_title":"研究報告グループウェアとネットワークサービス(GN)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2017-01-13","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"27","bibliographicVolumeNumber":"2017-GN-100"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-19T00:46:21.416700+00:00","id":176728,"links":{}}