{"id":174288,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00174288","sets":["1164:6390:8460:8857"]},"path":["8857"],"owner":"11","recid":"174288","title":["眼球運動による残像を利用した情報提示システムの評価実験"],"pubdate":{"attribute_name":"公開日","attribute_value":"2016-08-17"},"_buckets":{"deposit":"d0f225c2-ad8c-402a-ac5f-a48ee427ee2d"},"_deposit":{"id":"174288","pid":{"type":"depid","value":"174288","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"眼球運動による残像を利用した情報提示システムの評価実験","author_link":["357027","357029","357028","357030"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"眼球運動による残像を利用した情報提示システムの評価実験"},{"subitem_title":"Evaluation experiment of the information-display system by using afterimage according to eyeball movement","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"センサデバイス","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2016-08-17","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"神奈川工科大学電気電子工学専攻"},{"subitem_text_value":"神奈川工科大学電気電子工学専攻"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Kanagawa Institute of Technology, Electrical and Electronic Engineering.","subitem_text_language":"en"},{"subitem_text_value":"Kanagawa Institute of Technology, Electrical and Electronic Engineering.","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/174288/files/IPSJ-CDS16017002.pdf","label":"IPSJ-CDS16017002.pdf"},"date":[{"dateType":"Available","dateValue":"2018-08-17"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CDS16017002.pdf","filesize":[{"value":"528.1 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"47"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"9b07c010-096b-4a63-8b96-8c597da0c576","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2016 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"金澤, 宏介"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"奥村, 万規子"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Kousuke, Kanazawa","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Makiko, Okumura","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12628327","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8604","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究では点滅している LED 光点列をサッカードと呼ばれる高速な眼球運動により,眼球の動きだけで残像を知覚させるという仕組みを利用して情報の提示を行う.光点列は表示情報を縦に分割して順次点滅させているため,表示情報を知覚するためには眼球運動と点滅パターンのタイミングを合わせることが重要である.本論文では,光点列を二つ用意し,それらを横に設置し被験者には光点列を交互に見させることによりサッカードを誘発させる.実験の項目としては,光点列間の距離と点滅タイミングの関係性,光点列と被験者の位置関係による点滅周波数の関係性,光点列の実験環境などの明るさが知覚にどのような影響をもたらすかということが挙げられる.これらの実験を行いより鮮明に情報が知覚できる条件を検討する.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"We optimized an afterimage type display using a line display with the “saccade” mechanism of high speed eyeball movement. In the afterimage type display, it is important to adjust the flashing frequency of line display with eyeball movement speed. In this paper, we developed novel afterimage display with two line displays located side by side and optimized the distance of then, displayed timing, frequency, brightness and illumination environment to control “saccade” eyeball movement speed.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"5","bibliographic_titles":[{"bibliographic_title":"研究報告コンシューマ・デバイス&システム(CDS)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2016-08-17","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"2","bibliographicVolumeNumber":"2016-CDS-17"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"updated":"2025-01-20T06:57:01.200260+00:00","created":"2025-01-19T00:44:30.292255+00:00","links":{}}