{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00174211","sets":["6164:6165:7338:8886"]},"path":["8886"],"owner":"11","recid":"174211","title":["意味に着目させる漢字学習ソフト「熟語マニア」の試作"],"pubdate":{"attribute_name":"公開日","attribute_value":"2016-08-15"},"_buckets":{"deposit":"7f70abbb-e14b-4ddd-b05e-02d35b5f32d6"},"_deposit":{"id":"174211","pid":{"type":"depid","value":"174211","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"意味に着目させる漢字学習ソフト「熟語マニア」の試作","author_link":["356568","356572","356570","356571","356567","356569"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"意味に着目させる漢字学習ソフト「熟語マニア」の試作"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"学習支援システム","subitem_subject_scheme":"Other"}]},"item_type_id":"18","publish_date":"2016-08-15","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"神奈川県立平塚中等教育学校"},{"subitem_text_value":"神奈川県立厚木清南高等学校"},{"subitem_text_value":"神奈川県立柏陽高等学校"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/174211/files/IPSJ-SSS2016004.pdf","label":"IPSJ-SSS2016004.pdf"},"date":[{"dateType":"Available","dateValue":"2016-08-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-SSS2016004.pdf","filesize":[{"value":"5.3 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"}],"accessrole":"open_date","version_id":"e38bf96d-bd62-4608-be65-25683ccde9a3","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2016 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"間辺, 美樹"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"間辺, 美恵子"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"間辺, 広樹"}],"nameIdentifiers":[{}]}]},"item_18_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Yoshiki, Manabe","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Mieko, Manabe","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Hiroki, Manabe","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"コンピュータやスマートフォンなどの電子機器の普及による漢字離れが顕著であり,改めて漢字を学習することの重要度が増している.ところが,反復学習に代表される一般的な漢字学習法や漢字学習アプリは,「暗記すること」に主眼が置かれていて,「意味の理解」に基づいた漢字学習法についてはこれまで十分に議論されてこなかった.本研究では「暗記に頼った漢字学習法は効果が低く,すぐに限界が訪れる.しかし,ある文字を理解しようとした際に,その字を含む熟語を多数知ることで,字の本来の意味を理解し,結果的に記憶に頼ることなく効率よく学ぶことができる.」という漢検1 級取得者の理解モデルに基づき,「複数の熟語から1 字を学ぶ」というクイズ形式の学習ソフト「熟語マニア」を試作した.選択肢として提示された複数の熟語の中から,正しく漢字が使われているかどうかを判断するものである.高等学校において「熟語マニア」を用いた実験授業を行った結果,生徒の多くが意味を理解することの大切さを再認識するようになった.","subitem_description_type":"Other"}]},"item_18_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"Today, many people are too much depending on computer and smartphone, and that causes becoming less popular of kanji, Chinese character, so the importance of studying kanji is increasing. However, the main purpose of the present way to study kanji and kanji applications is memorization just as it is, not understanding by meaning. A person who has the 1st grade of Kanken, Japanese national test of kanji, says \"It is not easy to learn kanji by only memorization. The most important thing is to remember the meaning of particular kanji, and remember the idioms which include the character.\" Based on this model, we created a new kind of game of kanji called \"Jukugo Mania (Idiom Enthusiast)\" which means a person is absorbed in idioms of kanji. The rule is simple, computers show four idioms include the same kanji, but one is wrong. All we have to do is to click the correct three, and avoid one. We did an experimental trial at one high school. As a result, many students realized the importance of understanding kanji by meanings again.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"30","bibliographic_titles":[{"bibliographic_title":"情報教育シンポジウム2016論文集"}],"bibliographicPageStart":"23","bibliographicIssueDates":{"bibliographicIssueDate":"2016-08-15","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2016"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"updated":"2025-01-20T06:58:45.485409+00:00","created":"2025-01-19T00:44:26.155635+00:00","links":{},"id":174211}