{"links":{},"id":171781,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00171781","sets":["1164:5336:8617:8867"]},"path":["8867"],"owner":"11","recid":"171781","title":["決定木を用いた大貧民プログラムの分析に関する研究"],"pubdate":{"attribute_name":"公開日","attribute_value":"2016-07-29"},"_buckets":{"deposit":"6115ae57-ec5b-4b50-b215-b3248a180819"},"_deposit":{"id":"171781","pid":{"type":"depid","value":"171781","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"決定木を用いた大貧民プログラムの分析に関する研究","author_link":["348387","348385","348384","348386"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"決定木を用いた大貧民プログラムの分析に関する研究"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ゲームのAI","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2016-07-29","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"電気通信大学大学院情報理工学研究科"},{"subitem_text_value":"静岡県立大学経営情報学部"},{"subitem_text_value":"電気通信大学大学院情報理工学研究科"},{"subitem_text_value":"電気通信大学大学院情報理工学研究科"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Graduate School of Informatics and Engineering, The University of Electro-Communications","subitem_text_language":"en"},{"subitem_text_value":"School of Management and Infomation, University of Shizuoka","subitem_text_language":"en"},{"subitem_text_value":"Graduate School of Informatics and Engineering, The University of Electro-Communications","subitem_text_language":"en"},{"subitem_text_value":"Graduate School of Informatics and Engineering, The University of Electro-Communications","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing 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正人"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"大久保, 誠也"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"若月, 光夫"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"西野, 哲朗"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12049625","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8914","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"コンピュータ大貧民は大貧民をプレイするプレイヤープログラムを対戦させるもので,現在までに数多くのプレイヤープログラムが作成されている.強いプレイヤープログラムは,モンテカルロ法などの機械学習を用いているため,各場面でどの手を選択するかを予測することや,その行動原理を知ることは非常に難しい.そこで,本研究ではプレイヤープログラムの特徴を捉えることを目的として,ログに対して決定木分析によるデータマイニングを行うことで,プレイヤープログラムの特徴を抽出する方法を提案する.提案手法では,試合から得たログから処理時間などの 3 種類の視点に基づく決定木を生成することで,各プログラムの特徴を抽出する.また,提案手法の妥当性を明らかにするために,計算機実験を行った.まず,挙動が比較的明らかとなっている代表的な 3 種類のプレイヤープログラムの対戦ログから,提案手法により各プレイヤープログラムの特徴を抽出した.そして,抽出した特徴とプログラムの挙動を比較することで,各プレイヤープログラムの特徴をおおむね正しく抽出できることを確認した.加えて,挙動がまだ解析されていないプレイヤープログラムに対して分析を行い,いくつかの特徴を抽出した.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"8","bibliographic_titles":[{"bibliographic_title":"研究報告エンタテインメントコンピューティング(EC)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2016-07-29","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"13","bibliographicVolumeNumber":"2016-EC-41"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-19T00:42:14.192238+00:00","updated":"2025-01-20T08:02:39.444933+00:00"}