{"updated":"2025-01-20T11:18:19.700051+00:00","links":{},"id":163541,"created":"2025-01-19T00:35:28.275001+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00163541","sets":["6504:8672:8737"]},"path":["8737"],"owner":"6748","recid":"163541","title":["複数の操作デバイスによる没入型仮想空間上での操作方法の提案"],"pubdate":{"attribute_name":"公開日","attribute_value":"2016-03-10"},"_buckets":{"deposit":"9856d4f9-aaa9-4c23-ba0e-a32dfd5d9d84"},"_deposit":{"id":"163541","pid":{"type":"depid","value":"163541","revision_id":0},"owners":[6748],"status":"published","created_by":6748},"item_title":"複数の操作デバイスによる没入型仮想空間上での操作方法の提案","author_link":["320423","320422"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"複数の操作デバイスによる没入型仮想空間上での操作方法の提案"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"インタフェース","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2016-03-10","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"電通大"},{"subitem_text_value":"電通大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/163541/files/IPSJ-Z78-1Z-04.pdf","label":"IPSJ-Z78-1Z-04.pdf"},"date":[{"dateType":"Available","dateValue":"2016-05-20"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-Z78-1Z-04.pdf","filesize":[{"value":"431.4 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"8"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"8d08194e-64cf-41fe-a110-77cb48810d5c","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2016 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"増谷, 海人"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"中山, 泰一"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"現在、没入型ヘッドマウントディスプレイを用いた仮想空間体験型のエンターテイメントが活発になりつつある。没入型ヘッドマウントディスプレイの使用において問題となるのは、現実世界が見えないことや頭を動かす操作が加わることによって、既存の仮想空間上での操作方法に困難さが生じることである。本稿では既存のコントローラに加え、手のジェスチャ認識デバイス、ヘッドマウントディスプレイによるヘッドトラッキングを複合した仮想空間上での操作方法を提案する。","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"340","bibliographic_titles":[{"bibliographic_title":"第78回全国大会講演論文集"}],"bibliographicPageStart":"339","bibliographicIssueDates":{"bibliographicIssueDate":"2016-03-10","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2016"}]},"relation_version_is_last":true,"weko_creator_id":"6748"}}