{"updated":"2025-01-20T11:21:05.389232+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00163466","sets":["6504:8672:8737"]},"path":["8737"],"owner":"6748","recid":"163466","title":["凝着説に基づく物体表面の弾性変形を考慮した摩擦音の生成手法の提案"],"pubdate":{"attribute_name":"公開日","attribute_value":"2016-03-10"},"_buckets":{"deposit":"b7d8f13f-3491-4b7f-b550-c9eb580cbd91"},"_deposit":{"id":"163466","pid":{"type":"depid","value":"163466","revision_id":0},"owners":[6748],"status":"published","created_by":6748},"item_title":"凝着説に基づく物体表面の弾性変形を考慮した摩擦音の生成手法の提案","author_link":["320201","320202"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"凝着説に基づく物体表面の弾性変形を考慮した摩擦音の生成手法の提案"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"インタフェース","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2016-03-10","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"早大/JST"},{"subitem_text_value":"早稲田大学理工学術院理工学総合研究所/JST CREST "}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/163466/files/IPSJ-Z78-5X-05.pdf","label":"IPSJ-Z78-5X-05.pdf"},"date":[{"dateType":"Available","dateValue":"2016-05-20"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-Z78-5X-05.pdf","filesize":[{"value":"644.3 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"8"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"911ce29f-0a28-4cfe-9a1c-6a77e0e1444c","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2016 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"中塚, 貴之"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"森島, 繁生"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"CG映像における効果音の多くは実際の音を録音したものが使用されている. しかし, 実録に基づく効果音の作成には多くの労力を要するため, シミュレーション環境下で効果音を生成することに対する需要は高い. 本研究では, 効果音の中でも身近な摩擦音を物体の運動シミュレーションに基づいて生成することを目的とする. 提案手法では,近似モデルを用いて物体表面が他物体と接触する時に生じる弾性変形を表現する.弾性変形によって物体表面の振動が形成する音圧分布の空間伝播に基づき摩擦音を生成する.さらに, 近似モデルのパラメタを調整することにより, CG映像の見た目の印象に合致した摩擦音の生成を可能とする.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"188","bibliographic_titles":[{"bibliographic_title":"第78回全国大会講演論文集"}],"bibliographicPageStart":"187","bibliographicIssueDates":{"bibliographicIssueDate":"2016-03-10","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2016"}]},"relation_version_is_last":true,"weko_creator_id":"6748"},"created":"2025-01-19T00:35:24.158710+00:00","id":163466,"links":{}}