{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00162893","sets":["6504:8672:8727"]},"path":["8727"],"owner":"6748","recid":"162893","title":["バス運行情報を用いた路線認知のための位置情報ゲームの提案"],"pubdate":{"attribute_name":"公開日","attribute_value":"2016-03-10"},"_buckets":{"deposit":"54921347-5b8e-4246-bb78-74f71dec400c"},"_deposit":{"id":"162893","pid":{"type":"depid","value":"162893","revision_id":0},"owners":[6748],"status":"published","created_by":6748},"item_title":"バス運行情報を用いた路線認知のための位置情報ゲームの提案","author_link":["318297","318299","318298","318300"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"バス運行情報を用いた路線認知のための位置情報ゲームの提案"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ネットワーク","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2016-03-10","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"名大"},{"subitem_text_value":"名大"},{"subitem_text_value":"名大"},{"subitem_text_value":"名大/Lisra"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/162893/files/IPSJ-Z78-3S-05.pdf","label":"IPSJ-Z78-3S-05.pdf"},"date":[{"dateType":"Available","dateValue":"2016-05-19"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-Z78-3S-05.pdf","filesize":[{"value":"734.8 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"8"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"1e7a7699-949e-495d-a812-4d9403642056","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2016 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"浦野, 健太"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"今井, 瞳"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"廣井, 慧"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"河口, 信夫"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"バスは、便利な公共交通機関であるが、路線が認知されていない.そのため、目的地へ行くのにバスが利用できるかわからないことがある.そこで本研究では,バス路線の認知を支援するために、名古屋市営バスの運行情報を利用したスマートフォンゲームを開発した.ユーザーは,ゲーム上で名古屋市内にマッピングされるため,市外にいても遊ぶことができる.ユーザーは,近くを移動するバスを3台選び,移動するバスが作る三角形の面積に応じて食材を手に入れ,名古屋名物の食べ物をつくってポイントを得る.このゲームを遊ぶことで,ユーザーは名古屋市を走るバスの経路,系統を知ることができる.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"150","bibliographic_titles":[{"bibliographic_title":"第78回全国大会講演論文集"}],"bibliographicPageStart":"149","bibliographicIssueDates":{"bibliographicIssueDate":"2016-03-10","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2016"}]},"relation_version_is_last":true,"weko_creator_id":"6748"},"id":162893,"updated":"2025-01-20T11:35:42.279363+00:00","links":{},"created":"2025-01-19T00:34:53.740333+00:00"}