{"id":158461,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00158461","sets":["6394:8432:8434"]},"path":["8434"],"owner":"13","recid":"158461","title":["ハッカソンを起点とした顧客との共創:「企業と友だちになれる就活アプリattache」の開発過程にみるオープンサービスイノベーション"],"pubdate":{"attribute_name":"公開日","attribute_value":"2016-04-15"},"_buckets":{"deposit":"e16cd8a2-3fac-4145-bee3-8ee1ad9dca87"},"_deposit":{"id":"158461","pid":{"type":"depid","value":"158461","revision_id":0},"owners":[13],"status":"published","created_by":13},"item_title":"ハッカソンを起点とした顧客との共創:「企業と友だちになれる就活アプリattache」の開発過程にみるオープンサービスイノベーション","author_link":["303218","303216","303217"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ハッカソンを起点とした顧客との共創:「企業と友だちになれる就活アプリattache」の開発過程にみるオープンサービスイノベーション"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"特集:オープンサービスイノベーション","subitem_subject_scheme":"Other"}]},"item_type_id":"21","publish_date":"2016-04-15","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_21_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"(株)ギブリー"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/158461/files/IPSJ-DP0702012.pdf","label":"IPSJ-DP0702012.pdf"},"date":[{"dateType":"Available","dateValue":"2021-12-07"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-DP0702012.pdf","filesize":[{"value":"1.2 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"6424a446-ad8f-4c7c-be46-98eb3e05a06a","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2015 by the Information Processing Society of Japan"}]},"item_21_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"五十嵐, 康伸"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"新田, 章太"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"山根, 淳平"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_6501","resourcetype":"journal article"}]},"item_21_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA1245124X","subitem_source_identifier_type":"NCID"}]},"item_21_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-4390","subitem_source_identifier_type":"ISSN"}]},"item_21_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"オープンサービスイノベーションの開発プロジェクトの立ち上げ時に,ビジネスをサービスとして考えつつ,顧客との共創を実現する方法としてハッカソンが注目されている.しかし,通常のハッカソン設計では「プロトタイプの継続開発」と「リリースまでのサポート」が難しいという課題があり,サービスリリースに至ることはほとんどないことが知られている.そこで本稿では「企業と友だちになれる就活アプリattache」のリリースおよび運用を題材に,それらの課題を解決できたプラクティスを紹介する.また,学生,海外エンジニア,企業との共創で得られたアイディアと技術を例示するとともに,共創の再現方法と,改善方法に関するプラクティスも紹介する.","subitem_description_type":"Other"}]},"item_21_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"174","bibliographic_titles":[{"bibliographic_title":"デジタルプラクティス"}],"bibliographicPageStart":"167","bibliographicIssueDates":{"bibliographicIssueDate":"2016-04-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"2","bibliographicVolumeNumber":"7"}]},"relation_version_is_last":true,"item_21_alternative_title_2":{"attribute_name":"その他タイトル","attribute_value_mlt":[{"subitem_alternative_title":"特集号投稿論文"}]},"weko_creator_id":"13"},"updated":"2025-01-19T16:44:04.181029+00:00","created":"2025-01-19T00:32:09.387931+00:00","links":{}}