{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00145308","sets":["6164:6165:7308:8338"]},"path":["8338"],"owner":"11","recid":"145308","title":["Interaction Sketch:動きを伴うインタラクションのための基礎的研究"],"pubdate":{"attribute_name":"公開日","attribute_value":"2015-09-18"},"_buckets":{"deposit":"790cdbb1-1925-4b1a-b1ee-c3e2fe4eb911"},"_deposit":{"id":"145308","pid":{"type":"depid","value":"145308","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"Interaction Sketch:動きを伴うインタラクションのための基礎的研究","author_link":["223375","223377","223376","223378","223374","223373"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Interaction Sketch:動きを伴うインタラクションのための基礎的研究"},{"subitem_title":"Interaction Sketch: A basic study on interaction that accompanies movement","subitem_title_language":"en"}]},"item_type_id":"18","publish_date":"2015-09-18","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"情報科学芸術大学院大学"},{"subitem_text_value":"情報科学芸術大学院大学"},{"subitem_text_value":"情報科学芸術大学院大学"}]},"item_18_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Institute of Advanced Media Arts and Sciences","subitem_text_language":"en"},{"subitem_text_value":"Institute of Advanced Media Arts and Sciences","subitem_text_language":"en"},{"subitem_text_value":"Institute of Advanced Media Arts and Sciences","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/145308/files/IPSJ-EC2015092.pdf","label":"IPSJ-EC2015092.pdf"},"date":[{"dateType":"Available","dateValue":"2015-09-18"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2015092.pdf","filesize":[{"value":"1.0 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"68a9fbee-6dd1-4062-8466-7305a8d157ce","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2015 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"大澤, 悟"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"赤羽, 亨"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"鈴木, 宣也"}],"nameIdentifiers":[{}]}]},"item_18_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Satoru, Osawa","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Kyo, Akabane","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Nobuya, Suzuki","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"動く物の印象は,些細な挙動の違いによって大きく変化するため,動きの印象を意図通りにデザインすることは困難 である.本論文では,動きを伴うインタラクションをデザインするための手法について検討する.まず,動きのタイ ミングやスピードなどによってもたらされる印象の変化を調査するために動きを伴うインタラクションの標本を制 作する.また,インタラクションを経験するコンテクストの違いによる印象の変化を検証するために,実際の会話の 中で動きがどのように用いられるのかを観察し,設計に影響する要素を抽出する.","subitem_description_type":"Other"}]},"item_18_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"Designing impressions of things that move is difficult since that impression changes greatly depending on the difference of its behavior. In this paper, I propose a method for designing interaction that accompanies movement. First, in order to investigate the changes in impressions that are caused by the variations of movement I create samples of interactions that accompany movement. Furthermore, in order to verify the changes in impressions via differences in the context in which the interaction is experienced, I observed how the movement is used in actual conversations. And moreover, I extract elements that affect the design.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"421","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2015論文集"}],"bibliographicPageStart":"418","bibliographicIssueDates":{"bibliographicIssueDate":"2015-09-18","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2015"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"id":145308,"updated":"2025-01-20T18:25:25.483495+00:00","links":{},"created":"2025-01-19T00:20:57.682977+00:00"}