@techreport{oai:ipsj.ixsq.nii.ac.jp:00142558,
 author = {長谷川, 徹 and 石川, 知一 and 小島, 啓史 and 柿本, 正憲 and Toru, Hasegawa and Tomokazu, Ishikawa and Takafumi, Kojima and Masanori, Kakimoto},
 issue = {8},
 month = {Jun},
 note = {近年,高解像度の実写画像をベースとしたウォークスルーシステムが普及している.移動の自由度を拡張したフライスルーシステムも,同様の手法で高い臨場感をユーザに与えることが期待される.本研究では,3DCG を用いずに実写画像をベースとした仮想空間を構築する.移動と視線変更を指示するユーザ入力に応じて画像の切り替えおよび補間表示を行う.幾何学的変換による画像補間処理とキューブマップ表示を組み合わせた表示手法の実験・検討を行った., In recent years, walk-through systems which are based on high-resolution photos have become widespread. We can expect that image-based fly-through systems would give the same or better immersive experiences to the users since they have extended freedom of movement and arbitrary viewpoints, and are based on the high-resolution photos. In this study, we construct a virtual space with a captured motion picture database instead of 3DCG models. Our system switches and interpolates images in response to the user input for camera movement or line of sight control. We experimented a display method with a combination of geometric transformation based image interpolation and the cube mapping technique.},
 title = {イメージベーストフライスルーのための表示手法の検討},
 year = {2015}
}