{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00141467","sets":["6164:6165:7006:8220"]},"path":["8220"],"owner":"11","recid":"141467","title":["MMD Transporter を用いた 3DCG コンテンツ制作環境の相互協調\\n "],"pubdate":{"attribute_name":"公開日","attribute_value":"2014-12-01"},"_buckets":{"deposit":"75bfe2f6-a6aa-4e84-bead-47d6e2d4a0ed"},"_deposit":{"id":"141467","pid":{"type":"depid","value":"141467","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"MMD Transporter を用いた 3DCG コンテンツ制作環境の相互協調\\n ","author_link":["206580","206581"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"MMD Transporter を用いた 3DCG コンテンツ制作環境の相互協調\\n "}]},"item_type_id":"18","publish_date":"2014-12-01","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"神奈川工科大学大学院博士前期"},{"subitem_text_value":"神奈川工科大学"}]},"item_18_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"The Master’s program of The Graduate of Kanagawa Institute of Technology.","subitem_text_language":"en"},{"subitem_text_value":"Kanagawa Institute of Technology.","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/141467/files/IPSJ-DPSWS2014028.pdf"},"date":[{"dateType":"Available","dateValue":"2014-12-01"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-DPSWS2014028.pdf","filesize":[{"value":"1.0 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"2c5cc006-6d07-423e-86fb-882a70119438","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2014 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"竹渕, 瑛一"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"速水, 治夫"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年,MikuMikuDance では,他のソフトウェアと連携することにより,視覚表現を拡張する傾向がある.例えば,Blender や AfterEffects などと組み合わせることで,MikuMikuDance では実現できないような美麗な動画を制作する事例が増えている.MMD Transporter とは,MikuMikuDance のモデルデータを Maya へインポートするための Maya プラグインである.Maya とは,ゲーム及び映像制作において最も利用されている制作環境の一つである.Maya はシミュレーションやレンダラーが豊富であり,作業効率も高い.MikuMikuDance のモデルデータを Maya へ読み込ませることで,MikuMikuDance では機能的な制約で実現し得なかったような映像を制作することが可能となる.本研究では,MMD Transporter を実装し,MikuMikuDance と Maya の連携において,3DCG アニメーション制作がどの程度改善されるのか評価を試みた.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"120","bibliographic_titles":[{"bibliographic_title":"マルチメディア通信と分散処理ワークショップ論文集"}],"bibliographicPageStart":"115","bibliographicIssueDates":{"bibliographicIssueDate":"2014-12-01","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"5","bibliographicVolumeNumber":"2014"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"updated":"2025-01-20T19:22:48.772943+00:00","created":"2025-01-19T00:19:02.947027+00:00","links":{},"id":141467}