{"updated":"2025-01-21T03:47:42.476708+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00121368","sets":["6504:8008:8014"]},"path":["8014"],"owner":"1","recid":"121368","title":["リアリティユーザインタフェースにおける音声入力と音フィードバックの検討"],"pubdate":{"attribute_name":"公開日","attribute_value":"1992-02-24"},"_buckets":{"deposit":"a1a9c6ef-1e8e-4571-85d0-979e4cb9ab81"},"_deposit":{"id":"121368","pid":{"type":"depid","value":"121368","revision_id":0},"owners":[1],"status":"published","created_by":1},"item_title":"リアリティユーザインタフェースにおける音声入力と音フィードバックの検討","author_link":[],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"リアリティユーザインタフェースにおける音声入力と音フィードバックの検討"},{"subitem_title":"Speech Input and Sound Feedback in Reality User Interface","subitem_title_language":"en"}]},"item_type_id":"22","publish_date":"1992-02-24","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"日本電気(株)C&Cシステム研究所"}]},"item_22_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"NEC Corp.","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/121368/files/KJ00001343045.pdf"},"date":[{"dateType":"Available","dateValue":"1992-02-24"}],"format":"application/pdf","filename":"KJ00001343045.pdf","filesize":[{"value":"264.2 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"12563d5f-d62f-4a8b-ac86-71af91b460cd","displaytype":"detail","licensetype":"license_note"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"筆者らは,グラフィカルユーザインタフェース(GUI)よりもさらに直感的に理解しやすいユーザインタフェースをめざし,マルメチディアを利用したインタフェースであるリアリティユーザインタフェース(RUI)の開発を行っている.本稿では,RUIにおける入力手段としての音声(スピーチ)の利用,および出力手段としての音(サウンド)フィードバックの利用について述べる.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"344","bibliographic_titles":[{"bibliographic_title":"全国大会講演論文集"}],"bibliographicPageStart":"343","bibliographicIssueDates":{"bibliographicIssueDate":"1992-02-24","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"データ処理","bibliographicVolumeNumber":"第44回"}]},"relation_version_is_last":true,"weko_creator_id":"1"},"created":"2025-01-19T00:01:44.040434+00:00","id":121368,"links":{}}