{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00118311","sets":["6504:7974:7977"]},"path":["7977"],"owner":"1","recid":"118311","title":["将棋の序盤における柔軟な駒組のための一手法"],"pubdate":{"attribute_name":"公開日","attribute_value":"1990-03-14"},"_buckets":{"deposit":"62c346c0-be6d-4722-a5e7-4ccf5b34c07f"},"_deposit":{"id":"118311","pid":{"type":"depid","value":"118311","revision_id":0},"owners":[1],"status":"published","created_by":1},"item_title":"将棋の序盤における柔軟な駒組のための一手法","author_link":[],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"将棋の序盤における柔軟な駒組のための一手法"},{"subitem_title":"A Method of Making a Flexible Formation in the Opening of Shogi Game","subitem_title_language":"en"}]},"item_type_id":"22","publish_date":"1990-03-14","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京農工大学 工学部 電子情報工学科 情報工学講座"},{"subitem_text_value":"東京農工大学 工学部 電子情報工学科 情報工学講座"},{"subitem_text_value":"東京農工大学 工学部 電子情報工学科 情報工学講座"},{"subitem_text_value":"東京農工大学 工学部 電子情報工学科 情報工学講座"}]},"item_22_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Tokyo University of Agriculture and Technology","subitem_text_language":"en"},{"subitem_text_value":"Tokyo University of Agriculture and Technology","subitem_text_language":"en"},{"subitem_text_value":"Tokyo University of Agriculture and Technology","subitem_text_language":"en"},{"subitem_text_value":"Tokyo University of Agriculture and Technology","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/118311/files/KJ00001337924.pdf"},"date":[{"dateType":"Available","dateValue":"1990-03-14"}],"format":"application/pdf","filename":"KJ00001337924.pdf","filesize":[{"value":"135.7 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"ca3f3943-6d75-4a4a-a9ef-5edabf8d758e","displaytype":"detail","licensetype":"license_note"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"言語Prologを使ってコンピュータの将棋システムを制作している。将棋において序盤できちんとした駒組で王を囲えるかどうかは勝ち負けにつながる重要なことである。普通コンピュータに序盤の駒組をさせる場合には定跡を使って駒組を進める。しかし定跡を普通に入力しそれに沿って指していくだけでは相手が定跡からはずれた手を打ってきた場合、すぐ定跡が使えなくなる。かといってあらゆる定跡を入れてあらゆる局面に対し対応させるのはほとんど不可能である。そこでなるべくデータ量が少なく、しかも相手の手に対して柔軟に対処し駒組をする方法を考案した。これを目標先指定方式とよぶ。","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"213","bibliographic_titles":[{"bibliographic_title":"全国大会講演論文集"}],"bibliographicPageStart":"212","bibliographicIssueDates":{"bibliographicIssueDate":"1990-03-14","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"人工知能及び認知科学","bibliographicVolumeNumber":"第40回"}]},"relation_version_is_last":true,"weko_creator_id":"1"},"updated":"2025-01-21T05:00:23.978040+00:00","created":"2025-01-18T23:59:07.576132+00:00","links":{},"id":118311}