{"id":110697,"updated":"2025-01-21T07:43:49.379892+00:00","links":{},"created":"2025-01-18T23:52:56.440959+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00110697","sets":["6504:6739:7824"]},"path":["7824"],"owner":"6748","recid":"110697","title":["EXAIT: An Exercise Art Image Tool"],"pubdate":{"attribute_name":"公開日","attribute_value":"2012-03-06"},"_buckets":{"deposit":"1c83af33-7c25-434d-a24d-7b8e30a0a496"},"_deposit":{"id":"110697","pid":{"type":"depid","value":"110697","revision_id":0},"owners":[6748],"status":"published","created_by":6748},"item_title":"EXAIT: An Exercise Art Image Tool","author_link":["27701","27702","27704","27703"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"EXAIT: An Exercise Art Image Tool"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"コンピュータと人間社会","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2012-03-06","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"愛知工大"},{"subitem_text_value":"愛知工大"},{"subitem_text_value":"愛知工大"},{"subitem_text_value":"愛知工大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/110697/files/IPSJ-Z74-3ZF-3.pdf"},"date":[{"dateType":"Available","dateValue":"2014-12-18"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-Z74-3ZF-3.pdf","filesize":[{"value":"528.3 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"d36d90e9-dfca-4c5d-a130-dd9ce29cc864","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2012 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"岩田拓也"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"中村駿介"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"水野慎士"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"澤野弘明"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本稿では,コンピュータ技術を用いて芸術とエクササイズを融合させ,全身の動きから絵を描画する画像制作ツール(EXAIT)を提案する.絵を描くことは,様々な分野で昔から使われている身近な表現方法である.また,全身の動きで絵を描くことは,健康の維持・増進に必要な運動強度が期待できる.そこで本研究では,Kinectを用いて,全身の骨格を検出し,その情報を基にスクリーン上のキャンバスに絵を描画できるアプリケーションを提案する.提案システムの効果の確認するため,提案システムで絵を描画する際にユーザの心拍数を測定を同時に行う.その心拍数から運動強度を求めた結果,健康の維持・増進の目安とされる運動強度に達したことが確認された.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"714","bibliographic_titles":[{"bibliographic_title":"第74回全国大会講演論文集"}],"bibliographicPageStart":"713","bibliographicIssueDates":{"bibliographicIssueDate":"2012-03-06","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2012"}]},"relation_version_is_last":true,"weko_creator_id":"6748"}}