@techreport{oai:ipsj.ixsq.nii.ac.jp:00106894,
 author = {横川, 京平 and 谷, 賢太朗 and 小西, 孝史 and 前田, 義信 and Kyohei, Yokokawa and Kentaro, Tani and Takashi, Konishi and Yoshinobu, Maeda},
 issue = {2},
 month = {Nov},
 note = {災害時に避難者がパニック状態に陥穿すると円滑な避難行動が困難となり,被害が増大することがある.それゆえ,避難者は個人的利益を優先させるのではなく,冷静に行動することで全体としてのスムーズな避難行動に良い影響を与える必要がある.これまで,コンピュータシミュレーション (主にマルチエージェントシミュレーション,あるいは MAS) を用いて,避難行動に対する知見を得る試みがなされてきた.我々は MAS において,エージェントに進路を譲る確率 α を導入し,全員が避難完了するまでの時間を調べてきた.今回,全員の避難ではなく 2 人の譲り合い行動に着目し,実際は他者にどの程度道を譲るのか調査するためのゲームを作成し,被験者にプレイをしてもらった., It is difficult for evacuees to behave the smooth evacuation, especially in the case that they are panicked in occurring some disaster. Such a man-made disaster will increase the damage. Therefore, the evacuees have to give good influence to the global evacuation behavior by means that they evacuate calmly without preceding personal benefit. A lot of computer simulations, especially the multi-agent simulation, or MAS, have tried to clarify the valuable knowledge for the smooth evacuation. We also have made the MAS model on the evacuation behavior, and especially, have investigated the influence of the mutual concession of the agents on the global evacuation time. In this technical report, we investigated the effect of the mutual concession at the time of the collision through the virtual evacuation game. The game programmed in this study made the player select "go ahead of the agent," or "stop and concede to the agent" when the player serially and virtually collided with ten agents.},
 title = {路地でのすれ違いに対するヒトの行動選択に関する調査},
 year = {2014}
}