{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00106806","sets":["1164:3206:7451:7733"]},"path":["7733"],"owner":"11","recid":"106806","title":["線形ブレンドスキニングにおける補助骨の姿勢最適化"],"pubdate":{"attribute_name":"公開日","attribute_value":"2014-11-13"},"_buckets":{"deposit":"93161de0-b620-439d-94da-350d055be93f"},"_deposit":{"id":"106806","pid":{"type":"depid","value":"106806","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"線形ブレンドスキニングにおける補助骨の姿勢最適化","author_link":["14041"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"線形ブレンドスキニングにおける補助骨の姿勢最適化"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"製造業とCV/CG","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2014-11-13","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東海大学情報通信学部情報メディア学科"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/106806/files/IPSJ-CG14157001.pdf"},"date":[{"dateType":"Available","dateValue":"2016-11-13"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CG14157001.pdf","filesize":[{"value":"2.2 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"28"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"127af723-03df-44c1-b164-eaf456f9c309","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2014 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"向井智彦"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10100541","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"実時間アプリケーションにおける CG キャラクタの皮膚変形表現には,線形ブレンドスキニング法が広く利用されている.さらに,補助骨と呼ばれる冗長なリグを導入することで,スキンアニメーションの品質を改善するとともに,筋肉の隆起などの複雑な皮膚変形を表現する技法が実用化されている.しかし,補助骨のリギングにはデザイナーの熟練と試行錯誤が必要であり,膨大な作業コストが必要となっている.本論文では,スケルトン姿勢と目標皮膚形状の組み合わせを例示データとして与えることで,最適な補助骨姿勢とスキンウェイトを推定する手法を提案する.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"6","bibliographic_titles":[{"bibliographic_title":"研究報告グラフィクスとCAD(CG)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2014-11-13","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2014-CG-157"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"updated":"2025-01-21T09:16:34.088216+00:00","created":"2025-01-18T23:50:08.941532+00:00","links":{},"id":106806}