@inproceedings{oai:ipsj.ixsq.nii.ac.jp:00106512, author = {ベルナッキャ, マッテオ and 星野, 准一 and Matteo, Bernacchia and Jun'ichi, Hoshino}, book = {ゲームプログラミングワークショップ2014論文集}, month = {Oct}, note = {In this paper we present an AI architecture based on multi-agent system and the BDI model to improve character believability during the combat phase of role-playing games., In this paper we present an AI architecture based on multi-agent system and the BDI model to improve character believability during the combat phase of role-playing games.}, pages = {139--144}, publisher = {情報処理学会}, title = {AI platform for supporting believable combat in role-playing games}, volume = {2014}, year = {2014} }