@inproceedings{oai:ipsj.ixsq.nii.ac.jp:00106512,
 author = {ベルナッキャ, マッテオ and 星野, 准一 and Matteo, Bernacchia and Jun'ichi, Hoshino},
 book = {ゲームプログラミングワークショップ2014論文集},
 month = {Oct},
 note = {In this paper we present an AI architecture based on multi-agent system and the BDI model to improve character believability during the combat phase of role-playing games., In this paper we present an AI architecture based on multi-agent system and the BDI model to improve character believability during the combat phase of role-playing games.},
 pages = {139--144},
 publisher = {情報処理学会},
 title = {AI platform for supporting believable combat in role-playing games},
 volume = {2014},
 year = {2014}
}