{"updated":"2025-01-21T09:42:38.872848+00:00","links":{},"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00106314","sets":["6504:7684:7693"]},"path":["7693"],"owner":"6748","recid":"106314","title":["正面および側面の手描き顔画像からの顔回転シーン自動生成"],"pubdate":{"attribute_name":"公開日","attribute_value":"2014-03-11"},"_buckets":{"deposit":"bd3a9420-fbfe-4335-bb01-8bd24e92bacd"},"_deposit":{"id":"106314","pid":{"type":"depid","value":"106314","revision_id":0},"owners":[6748],"status":"published","created_by":6748},"item_title":"正面および側面の手描き顔画像からの顔回転シーン自動生成","author_link":["10576","10580","10579","10578","10577"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"正面および側面の手描き顔画像からの顔回転シーン自動生成"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"インタフェース","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2014-03-11","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"早大"},{"subitem_text_value":"早大"},{"subitem_text_value":"早大"},{"subitem_text_value":"早大"},{"subitem_text_value":"早大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/106314/files/IPSJ-Z76-4ZC-6.pdf"},"date":[{"dateType":"Available","dateValue":"2014-10-03"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-Z76-4ZC-6.pdf","filesize":[{"value":"675.0 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"a47bf317-312a-4ca6-ae9e-5b278c5c832e","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2014 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"古澤知英"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"福里司"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"岡田成美"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"平井辰典"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"森島繁生"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年,2D 手描きアニメーションの需要は増え続けている.しかし,現状では中割り画像生成の行程において,特に多くの労力と作業時間が取られるため,アニメーション制作を容易に行うことは難しい.このような背景から,中割り画像の中でも作品中で重要なキャラクタの顔を含み,かつ多くの作業時間を要する顔回転シーンを自動生成する技術は,必要とされている.そこで,本研究では正面と横顔2枚の入力画像から0~90度までの顔回転シーンを生成する.入力画像の2D情報に基づく変換を行うことで,3Dアニメーションでは表現できない2D手描きアニメーションならではの表現を反映したキャラクタ顔回転シーン生成のための方法を提案する.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"346","bibliographic_titles":[{"bibliographic_title":"第76回全国大会講演論文集"}],"bibliographicPageStart":"345","bibliographicIssueDates":{"bibliographicIssueDate":"2014-03-11","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2014"}]},"relation_version_is_last":true,"weko_creator_id":"6748"},"id":106314,"created":"2025-01-18T23:49:44.340388+00:00"}