{"updated":"2025-01-21T10:18:12.916621+00:00","links":{},"id":104857,"created":"2025-01-18T23:48:50.113209+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00104857","sets":["6504:7684:7690"]},"path":["7690"],"owner":"6748","recid":"104857","title":["不完全情報ゲームUNOのモンテカルロ法による解法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2014-03-11"},"_buckets":{"deposit":"b1294eb5-5bb8-4778-8074-06830d636b41"},"_deposit":{"id":"104857","pid":{"type":"depid","value":"104857","revision_id":0},"owners":[6748],"status":"published","created_by":6748},"item_title":"不完全情報ゲームUNOのモンテカルロ法による解法","author_link":["5767","5768","5769"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"不完全情報ゲームUNOのモンテカルロ法による解法"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"人工知能と認知科学","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2014-03-11","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"電通大"},{"subitem_text_value":"電通大"},{"subitem_text_value":"電通大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/104857/files/IPSJ-Z76-1U-6.pdf"},"date":[{"dateType":"Available","dateValue":"2014-10-02"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-Z76-1U-6.pdf","filesize":[{"value":"96.5 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"559e635c-fb18-41e5-a213-72a6d09db215","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2014 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"松岡確"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"堀内研"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"中山泰一"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":" 多くの完全情報ゲームはあるものは解決され、あるものはほとんどの人間の強豪プレイヤよりも強くなり、ゲームのプレイヤプログラムの強さの向上の目的とした研究としては不完全情報ゲームへと興味が移ってきている。 本研究では、不完全情報ゲームのUNOについてモンテカルロ法を用いることによってより強いプログラムが作成できるかを検証した。 特にUNOはルール上「上がる」こと以外にも上がることができなかったときの失点をより減らすことがより強いプログラムである証左となるため、モンテカルロ法のプレイアウトの試行に際し報酬の与え方がプログラムにどのように影響するかを検証した。","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"606","bibliographic_titles":[{"bibliographic_title":"第76回全国大会講演論文集"}],"bibliographicPageStart":"605","bibliographicIssueDates":{"bibliographicIssueDate":"2014-03-11","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2014"}]},"relation_version_is_last":true,"weko_creator_id":"6748"}}