{"updated":"2025-01-21T10:15:42.593438+00:00","links":{},"id":104771,"created":"2025-01-18T23:48:45.949296+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00104771","sets":["6504:7684:7690"]},"path":["7690"],"owner":"6748","recid":"104771","title":["画面に対する顔位置を用いた実世界指向インターフェイスの評価"],"pubdate":{"attribute_name":"公開日","attribute_value":"2014-03-11"},"_buckets":{"deposit":"f796f87b-cbb6-49ad-be7f-ab9bcc95fb00"},"_deposit":{"id":"104771","pid":{"type":"depid","value":"104771","revision_id":0},"owners":[6748],"status":"published","created_by":6748},"item_title":"画面に対する顔位置を用いた実世界指向インターフェイスの評価","author_link":["5519","5518","5520"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"画面に対する顔位置を用いた実世界指向インターフェイスの評価"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"人工知能と認知科学","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2014-03-11","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京都市大"},{"subitem_text_value":"東京都市大"},{"subitem_text_value":"東京都市大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/104771/files/IPSJ-Z76-2S-8.pdf"},"date":[{"dateType":"Available","dateValue":"2014-10-02"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-Z76-2S-8.pdf","filesize":[{"value":"404.9 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"7faae120-8a91-4f75-a4af-28023ad81eaf","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2014 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"黒岩洋佑"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"安井浩之"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"吉野邦生"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"実世界とコンピュータ上の操作のギャップを埋める実世界指向インターフェイスが注目されている.画面操作においては,一般的なマウスやタッチパネルでの操作ではなく,画面を覗き込む角度から表示を変化させる実世界指向のインターフェイスが複数報告されている.しかし,このインターフェイスは操作方法や表示対象など異なる条件下で適切な表示が変わる可能性がある.本稿では,画面を見ている人物の顔位置を用いて表示内容を操作する実世界指向インターフェイスにおいて,表示対象の違いによってどのような表示にさせることが実世界に近く適切であるか,評価を行う.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"424","bibliographic_titles":[{"bibliographic_title":"第76回全国大会講演論文集"}],"bibliographicPageStart":"423","bibliographicIssueDates":{"bibliographicIssueDate":"2014-03-11","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2014"}]},"relation_version_is_last":true,"weko_creator_id":"6748"}}