{"updated":"2025-01-21T10:37:39.234815+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00102954","sets":["6164:6165:7308:7659"]},"path":["7659"],"owner":"11","recid":"102954","title":["140文字Processingプログラミング"],"pubdate":{"attribute_name":"公開日","attribute_value":"2014-09-05"},"_buckets":{"deposit":"6f20bcd4-b2f9-44ce-a097-5f8585865cb8"},"_deposit":{"id":"102954","pid":{"type":"depid","value":"102954","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"140文字Processingプログラミング","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"140文字Processingプログラミング"},{"subitem_title":"Programming in 140 characters with Processing","subitem_title_language":"en"}]},"item_type_id":"18","publish_date":"2014-09-05","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"明治大学総合数理学部先端メディアサイエンス学科"},{"subitem_text_value":"明治大学総合数理学部先端メディアサイエンス学科"}]},"item_18_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Department of Frontier Media Science, Faculty of Interdisciplinary Mathematictical Sciences at Meiji University","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/102954/files/IPSJ-EC2014039.pdf"},"date":[{"dateType":"Available","dateValue":"2014-09-05"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2014039.pdf","filesize":[{"value":"341.3 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"0d18bd64-59f3-49ea-b925-60bdfc38b0f0","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2014 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"宮代, 理弘"},{"creatorName":"宮下, 芳明"}],"nameIdentifiers":[{}]}]},"item_18_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Masahiro, Miyashiro","creatorNameLang":"en"},{"creatorName":"Homei, Miyashita","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本稿では,プログラミング言語であるProcessingのコードをできる限り短くしてツイートする遊びについて述べる.そこでは,「プログラムがツイートされると,それを見た人がさらに短いコードを作成してツイートする」という一種のコミュニケーションがみられる.実例をもとにそこで観測されたコード短縮技法やコミュニケーションを紹介する.","subitem_description_type":"Other"}]},"item_18_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"In this paper, we discuss a game to shorten and tweet source codes written in Processing. When one tweets a code, another user tweets a shorter one; we think of that tweets as a kind of communication. We illustrate the techniques of shortening and some type of communication by several examples.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"185","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2014論文集"}],"bibliographicPageStart":"182","bibliographicIssueDates":{"bibliographicIssueDate":"2014-09-12","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2014"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-18T23:48:03.781026+00:00","id":102954,"links":{}}