{"updated":"2025-01-21T11:10:02.654461+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00101463","sets":["1164:5336:7482:7591"]},"path":["7591"],"owner":"11","recid":"101463","title":["アニメキャラクタの顔における特徴量抽出手法の提案と実装"],"pubdate":{"attribute_name":"公開日","attribute_value":"2014-05-30"},"_buckets":{"deposit":"5b1e709c-6590-45c2-a586-1189fe3bdd26"},"_deposit":{"id":"101463","pid":{"type":"depid","value":"101463","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"アニメキャラクタの顔における特徴量抽出手法の提案と実装","author_link":["0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"アニメキャラクタの顔における特徴量抽出手法の提案と実装"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"支援","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2014-05-30","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"北海道大学大学院情報科学研究科"},{"subitem_text_value":"北海道大学大学院情報科学研究科"},{"subitem_text_value":"北海道大学大学院情報科学研究科"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/101463/files/IPSJ-EC14032006.pdf"},"date":[{"dateType":"Available","dateValue":"2016-05-30"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC14032006.pdf","filesize":[{"value":"1.7 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"5f358317-4794-40b1-bc6f-195388796b12","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2014 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"山田太雅"},{"creatorName":"棟方渚"},{"creatorName":"小野哲雄"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12049625","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年,gimp に代表されるようなペイントソフトウェアの開発が盛んに行われている.その一方で,作画技術の向上や,ユーザのモチベーション維持を目的とした支援システムについては,あまり研究が進められていない.そこで,ユーザの模写技術向上を目的とした支援システムに着目した.支援システムを作成するにあたり,必要となる特徴量の抽出方法を 2 つ提案する.2 つの抽出法についてそれぞれ精度実験を行い,アルゴリズムの利点や欠点を見つけることができた.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"6","bibliographic_titles":[{"bibliographic_title":"研究報告エンタテインメントコンピューティング(EC)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2014-05-30","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"6","bibliographicVolumeNumber":"2014-EC-32"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-18T23:47:03.689560+00:00","id":101463,"links":{}}