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Particle Display System―Virtually Perceivable Pixels with Randomly Distributed Physical Pixels―
https://ipsj.ixsq.nii.ac.jp/records/67516
https://ipsj.ixsq.nii.ac.jp/records/67516ea04f84a-7a0d-4351-ac6e-1282dcdc25c2
名前 / ファイル | ライセンス | アクション |
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Copyright (c) 2009 by the Information Processing Society of Japan
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オープンアクセス |
Item type | Journal(1) | |||||||
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公開日 | 2009-12-15 | |||||||
タイトル | ||||||||
タイトル | Particle Display System―Virtually Perceivable Pixels with Randomly Distributed Physical Pixels― | |||||||
タイトル | ||||||||
言語 | en | |||||||
タイトル | Particle Display System―Virtually Perceivable Pixels with Randomly Distributed Physical Pixels― | |||||||
言語 | ||||||||
言語 | eng | |||||||
キーワード | ||||||||
主題Scheme | Other | |||||||
主題 | 特集:エンタテインメントコンピューティング | |||||||
資源タイプ | ||||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||||
資源タイプ | journal article | |||||||
著者所属 | ||||||||
The University of Tokyo / JST CREST | ||||||||
著者所属 | ||||||||
The University of Tokyo / Information and Robot Technology Research Initiative (IRT) | ||||||||
著者所属 | ||||||||
The University of Tokyo / JST CREST | ||||||||
著者所属 | ||||||||
The University of Tokyo / JST CREST | ||||||||
著者所属(英) | ||||||||
en | ||||||||
The University of Tokyo / JST CREST | ||||||||
著者所属(英) | ||||||||
en | ||||||||
The University of Tokyo / Information and Robot Technology Research Initiative (IRT) | ||||||||
著者所属(英) | ||||||||
en | ||||||||
The University of Tokyo / JST CREST | ||||||||
著者所属(英) | ||||||||
en | ||||||||
The University of Tokyo / JST CREST | ||||||||
著者名 |
Munehiko, Sato
× Munehiko, Sato
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著者名(英) |
Munehiko, Sato
× Munehiko, Sato
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論文抄録 | ||||||||
内容記述タイプ | Other | |||||||
内容記述 | In this study, the authors propose and implement a particle display system (PDS) that consists of hundreds of randomly distributed pixels. The wireless capability of this system enables each node to move freely without distant limitation of the use of wire cables. The authors also propose effective visual presentation techniques for a display system with randomly distributed pixels. One of the optimization techniques involves the extension of a well-known phenomenon where humans can perceive two-dimensional static or moving images from a set of high-frequency flashing one-dimensional pixel arrays, such as LED arrays, as a characteristic of a human's vision system. While this technique can only extend the virtual resolution of a display in a direction perpendicular to the aligned pixels, our technique enables the display of multi-directional scrolling of two-dimensional images with randomly distributed pixels. In addition, the advantages of presenting information on a display with nonuniform pixel distribution and virtual pixels with fast flash of pixels are discussed. The proposed techniques help in reducing the cost of installing a large-scale display and the time taken for the initial preparation of the setup, which involves carrying large pixel arrays and determining the precise size and shape of the display. | |||||||
論文抄録(英) | ||||||||
内容記述タイプ | Other | |||||||
内容記述 | In this study, the authors propose and implement a particle display system (PDS) that consists of hundreds of randomly distributed pixels. The wireless capability of this system enables each node to move freely without distant limitation of the use of wire cables. The authors also propose effective visual presentation techniques for a display system with randomly distributed pixels. One of the optimization techniques involves the extension of a well-known phenomenon where humans can perceive two-dimensional static or moving images from a set of high-frequency flashing one-dimensional pixel arrays, such as LED arrays, as a characteristic of a human's vision system. While this technique can only extend the virtual resolution of a display in a direction perpendicular to the aligned pixels, our technique enables the display of multi-directional scrolling of two-dimensional images with randomly distributed pixels. In addition, the advantages of presenting information on a display with nonuniform pixel distribution and virtual pixels with fast flash of pixels are discussed. The proposed techniques help in reducing the cost of installing a large-scale display and the time taken for the initial preparation of the setup, which involves carrying large pixel arrays and determining the precise size and shape of the display. | |||||||
書誌レコードID | ||||||||
収録物識別子タイプ | NCID | |||||||
収録物識別子 | AN00116647 | |||||||
書誌情報 |
情報処理学会論文誌 巻 50, 号 12, p. 2841-2852, 発行日 2009-12-15 |
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ISSN | ||||||||
収録物識別子タイプ | ISSN | |||||||
収録物識別子 | 1882-7764 |