2024-03-29T11:28:34Zhttps://ipsj.ixsq.nii.ac.jp/ej/?action=repository_oaipmhoai:ipsj.ixsq.nii.ac.jp:000244422023-04-27T10:00:04Z01164:01579:01680:01685
リアクションにもとづくリアルタイムAIのためのOSAn Operating System for Real - Time AI, based on Reactionsjpnhttp://id.nii.ac.jp/1001/00024442/Technical Reporthttps://ipsj.ixsq.nii.ac.jp/ej/?action=repository_action_common_download&item_id=24442&item_no=1&attribute_id=1&file_no=1Copyright (c) 1992 by the Information Processing Society of JapanNTTヒューマンインタフェース研究所NTTヒューマンインタフェース研究所NTTヒューマンインタフェース研究所NTTヒューマンインタフェース研究所鈴木, 達郎杉村, 利明菅原, 昌平日比野, 靖Real-Time AI Systems in the real world have various features besides time constraints. IT is shown that reactions are effective for such features and an operating system can be constructed with a reactive mechanism as a basic function. Reactions which are multiplexed with priorities are realized as independent reactive function calls driven by software interruptions in a process.Real-Time AI Systems in the real world have various features besides time constraints. IT is shown that reactions are effective for such features, and an operating system can be constructed with a reactive mechanism as a basic function. Reactions, which are multiplexed with priorities, are realized as independent reactive function calls driven by software interruptions in a process.AN10096105情報処理学会研究報告計算機アーキテクチャ(ARC)199228(1991-ARC-093)61661992-03-232009-06-30